CodeOCR: On the Effectiveness of Vision Language Models in Code Understanding
CodeOCR: On the Effectiveness of Vision Language Models in Code Understanding에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기최신 VLM, sLLM, on-device AI 논문과 연구 블로그를 한눈에 정리합니다. 중복 기사 방지를 위해 URL 기준으로 추적합니다.
멀티모달 비전-언어 모델의 최신 논문과 리더보드 변화
CodeOCR: On the Effectiveness of Vision Language Models in Code Understanding에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기디바이스 내 추론 및 엣지 최적화 동향
In pre-production, filmmakers and 3D animation experts must rapidly prototype ideas to explore a film's possibilities before fullscale production, yet conventional approaches involve trade-offs in efficiency and expressiveness. Hand-drawn storyboards often lack spatial precision needed for complex cinematography, while 3D previsualization demands expertise and high-quality rigged assets. To address this gap, we present PrevizWhiz, a system that leverages rough 3D scenes in combination with generative image and video models to create stylized video previews. The workflow integrates frame-level image restyling with adjustable resemblance, time-based editing through motion paths or external video inputs, and refinement into high-fidelity video clips. A study with filmmakers demonstrates that our system lowers technical barriers for film-makers, accelerates creative iteration, and effectively bridges the communication gap, while also surfacing challenges of continuity, authorship, and ethical consideration in AI-assisted filmmaking.
원문 보기Diffusion-based editing models have emerged as a powerful tool for semantic image and video manipulation. However, existing models lack a mechanism for smoothly controlling the intensity of text-guided edits. In standard text-conditioned generation, Classifier-Free Guidance (CFG) impacts prompt adherence, suggesting it as a potential control for edit intensity in editing models. However, we show that scaling CFG in these models does not produce a smooth transition between the input and the edited result. We attribute this behavior to the unconditional prediction, which serves as the guidance origin and dominates the generation at low guidance scales, while representing an arbitrary manipulation of the input content. To enable continuous control, we introduce Adaptive-Origin Guidance (AdaOr), a method that adjusts this standard guidance origin with an identity-conditioned adaptive origin, using an identity instruction corresponding to the identity manipulation. By interpolating this identity prediction with the standard unconditional prediction according to the edit strength, we ensure a continuous transition from the input to the edited result. We evaluate our method on image and video editing tasks, demonstrating that it provides smoother and more consistent control compared to current slider-based editing approaches. Our method incorporates an identity instruction into the standard training framework, enabling fine-grained control at inference time without per-edit procedure or reliance on specialized datasets.
원문 보기기업/연구기관의 주요 발표와 블로그 업데이트
AOrchestra: Automating Sub-Agent Creation for Agentic Orchestration에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기No Global Plan in Chain-of-Thought: Uncover the Latent Planning Horizon of LLMs에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기MARS: Modular Agent with Reflective Search for Automated AI Research에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기3D-Aware Implicit Motion Control for View-Adaptive Human Video Generation에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기Event cameras offer a considerable alternative to RGB cameras in many scenarios. While there are recent works on event-based novel-view synthesis, dense 3D mesh reconstruction remains scarcely explored and existing event-based techniques are severely limited in their 3D reconstruction accuracy. To address this limitation, we present EventNeuS, a self-supervised neural model for learning 3D representations from monocular colour event streams. Our approach, for the first time, combines 3D signed distance function and density field learning with event-based supervision. Furthermore, we introduce spherical harmonics encodings into our model for enhanced handling of view-dependent effects. EventNeuS outperforms existing approaches by a significant margin, achieving 34% lower Chamfer distance and 31% lower mean absolute error on average compared to the best previous method.
원문 보기Although GRPO substantially enhances flow matching models in human preference alignment of image generation, methods such as FlowGRPO and DanceGRPO still exhibit inefficiency due to the necessity of sampling and optimizing over all denoising steps specified by the Markov Decision Process (MDP). In this paper, we propose $\textbf{MixGRPO}$, a novel framework that leverages the flexibility of mixed sampling strategies through the integration of stochastic differential equations (SDE) and ordinary differential equations (ODE). This streamlines the optimization process within the MDP to improve efficiency and boost performance. Specifically, MixGRPO introduces a sliding window mechanism, using SDE sampling and GRPO-guided optimization only within the window, while applying ODE sampling outside. This design confines sampling randomness to the time-steps within the window, thereby reducing the optimization overhead, and allowing for more focused gradient updates to accelerate convergence. Additionally, as time-steps beyond the sliding window are not involved in optimization, higher-order solvers are supported for faster sampling. So we present a faster variant, termed $\textbf{MixGRPO-Flash}$, which further improves training efficiency while achieving comparable performance. MixGRPO exhibits substantial gains across multiple dimensions of human preference alignment, outperforming DanceGRPO in both effectiveness and efficiency, with nearly 50% lower training time. Notably, MixGRPO-Flash further reduces training time by 71%.
원문 보기High-quality scientific illustrations are crucial for effectively communicating complex scientific and technical concepts, yet their manual creation remains a well-recognized bottleneck in both academia and industry. We present FigureBench, the first large-scale benchmark for generating scientific illustrations from long-form scientific texts. It contains 3,300 high-quality scientific text-figure pairs, covering diverse text-to-illustration tasks from scientific papers, surveys, blogs, and textbooks. Moreover, we propose AutoFigure, the first agentic framework that automatically generates high-quality scientific illustrations based on long-form scientific text. Specifically, before rendering the final result, AutoFigure engages in extensive thinking, recombination, and validation to produce a layout that is both structurally sound and aesthetically refined, outputting a scientific illustration that achieves both structural completeness and aesthetic appeal. Leveraging the high-quality data from FigureBench, we conduct extensive experiments to test the performance of AutoFigure against various baseline methods. The results demonstrate that AutoFigure consistently surpasses all baseline methods, producing publication-ready scientific illustrations. The code, dataset and huggingface space are released in https://github.com/ResearAI/AutoFigure.
원문 보기February 4, 2026 Sequential Attention: Making AI models leaner and faster without sacrificing accuracy Algorithms & Theory에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
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