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2026-03-07 AI 리서치 브리핑

최신 VLM, sLLM, on-device AI 논문과 연구 블로그를 한눈에 정리합니다. 중복 기사 방지를 위해 URL 기준으로 추적합니다.

총 12건 요약 자동 생성

VLM 업데이트

멀티모달 비전-언어 모델의 최신 논문과 리더보드 변화

AgentVista: Evaluating Multimodal Agents in Ultra-Challenging Realistic Visual Scenarios

Paper Hugging Face Papers

AgentVista: Evaluating Multimodal Agents in Ultra-Challenging Realistic Visual Scenarios에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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Towards Multimodal Lifelong Understanding: A Dataset and Agentic Baseline

Paper arXiv cs.CV (recent)

While datasets for video understanding have scaled to hour-long durations, they typically consist of densely concatenated clips that differ from natural, unscripted daily life. To bridge this gap, we introduce MM-Lifelong, a dataset designed for Multimodal Lifelong Understanding. Comprising 181.1 hours of footage, it is structured across Day, Week, and Month scales to capture varying temporal densities. Extensive evaluations reveal two critical failure modes in current paradigms: end-to-end MLLMs suffer from a Working Memory Bottleneck due to context saturation, while representative agentic baselines experience Global Localization Collapse when navigating sparse, month-long timelines. To address this, we propose the Recursive Multimodal Agent (ReMA), which employs dynamic memory management to iteratively update a recursive belief state, significantly outperforming existing methods. Finally, we establish dataset splits designed to isolate temporal and domain biases, providing a rigorous foundation for future research in supervised learning and out-of-distribution generalization.

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sLLM 트렌드

경량화·효율화를 위한 스몰 LLM 연구

Accelerating Text-to-Video Generation with Calibrated Sparse Attention

Paper arXiv cs.CV (recent)

Recent diffusion models enable high-quality video generation, but suffer from slow runtimes. The large transformer-based backbones used in these models are bottlenecked by spatiotemporal attention. In this paper, we identify that a significant fraction of token-to-token connections consistently yield negligible scores across various inputs, and their patterns often repeat across queries. Thus, the attention computation in these cases can be skipped with little to no effect on the result. This observation continues to hold for connections among local token blocks. Motivated by this, we introduce CalibAtt, a training-free method that accelerates video generation via calibrated sparse attention. CalibAtt performs an offline calibration pass that identifies block-level sparsity and repetition patterns that are stable across inputs, and compiles these patterns into optimized attention operations for each layer, head, and diffusion timestep. At inference time, we compute the selected input-dependent connections densely, and skip the unselected ones in a hardware-efficient manner. Extensive experiments on Wan 2.1 14B, Mochi 1, and few-step distilled models at various resolutions show that CalibAtt achieves up to 1.58x end-to-end speedup, outperforming existing training-free methods while maintaining video generation quality and text-video alignment.

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On-Device AI

디바이스 내 추론 및 엣지 최적화 동향

FaceCam: Portrait Video Camera Control via Scale-Aware Conditioning

Paper arXiv cs.CV (recent)

We introduce FaceCam, a system that generates video under customizable camera trajectories for monocular human portrait video input. Recent camera control approaches based on large video-generation models have shown promising progress but often exhibit geometric distortions and visual artifacts on portrait videos due to scale-ambiguous camera representations or 3D reconstruction errors. To overcome these limitations, we propose a face-tailored scale-aware representation for camera transformations that provides deterministic conditioning without relying on 3D priors. We train a video generation model on both multi-view studio captures and in-the-wild monocular videos, and introduce two camera-control data generation strategies: synthetic camera motion and multi-shot stitching, to exploit stationary training cameras while generalizing to dynamic, continuous camera trajectories at inference time. Experiments on Ava-256 dataset and diverse in-the-wild videos demonstrate that FaceCam achieves superior performance in camera controllability, visual quality, identity and motion preservation.

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AI 뉴스 & 리서치

기업/연구기관의 주요 발표와 블로그 업데이트

MOOSE-Star: Unlocking Tractable Training for Scientific Discovery by Breaking the Complexity Barrier

Paper Hugging Face Papers

MOOSE-Star: Unlocking Tractable Training for Scientific Discovery by Breaking the Complexity Barrier에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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SkillNet: Create, Evaluate, and Connect AI Skills

Paper Hugging Face Papers

SkillNet: Create, Evaluate, and Connect AI Skills에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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DARE: Aligning LLM Agents with the R Statistical Ecosystem via Distribution-Aware Retrieval

Paper Hugging Face Papers

DARE: Aligning LLM Agents with the R Statistical Ecosystem via Distribution-Aware Retrieval에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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RoboPocket: Improve Robot Policies Instantly with Your Phone

Paper Hugging Face Papers

RoboPocket: Improve Robot Policies Instantly with Your Phone에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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Transformer-Based Inpainting for Real-Time 3D Streaming in Sparse Multi-Camera Setups

Paper arXiv cs.CV (recent)

High-quality 3D streaming from multiple cameras is crucial for immersive experiences in many AR/VR applications. The limited number of views - often due to real-time constraints - leads to missing information and incomplete surfaces in the rendered images. Existing approaches typically rely on simple heuristics for the hole filling, which can result in inconsistencies or visual artifacts. We propose to complete the missing textures using a novel, application-targeted inpainting method independent of the underlying representation as an image-based post-processing step after the novel view rendering. The method is designed as a standalone module compatible with any calibrated multi-camera system. For this we introduce a multi-view aware, transformer-based network architecture using spatio-temporal embeddings to ensure consistency across frames while preserving fine details. Additionally, our resolution-independent design allows adaptation to different camera setups, while an adaptive patch selection strategy balances inference speed and quality, allowing real-time performance. We evaluate our approach against state-of-the-art inpainting techniques under the same real-time constraints and demonstrate that our model achieves the best trade-off between quality and speed, outperforming competitors in both image and video-based metrics.

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Towards 3D Scene Understanding of Gas Plumes in LWIR Hyperspectral Images Using Neural Radiance Fields

Paper arXiv cs.CV (recent)

Hyperspectral images (HSI) have many applications, ranging from environmental monitoring to national security, and can be used for material detection and identification. Longwave infrared (LWIR) HSI can be used for gas plume detection and analysis. Oftentimes, only a few images of a scene of interest are available and are analyzed individually. The ability to combine information from multiple images into a single, cohesive representation could enhance analysis by providing more context on the scene's geometry and spectral properties. Neural radiance fields (NeRFs) create a latent neural representation of volumetric scene properties that enable novel-view rendering and geometry reconstruction, offering a promising avenue for hyperspectral 3D scene reconstruction. We explore the possibility of using NeRFs to create 3D scene reconstructions from LWIR HSI and demonstrate that the model can be used for the basic downstream analysis task of gas plume detection. The physics-based DIRSIG software suite was used to generate a synthetic multi-view LWIR HSI dataset of a simple facility with a strong sulfur hexafluoride gas plume. Our method, built on the standard Mip-NeRF architecture, combines state-of-the-art methods for hyperspectral NeRFs and sparse-view NeRFs, along with a novel adaptive weighted MSE loss. Our final NeRF method requires around 50% fewer training images than the standard Mip-NeRF and achieves an average PSNR of 39.8 dB with as few as 30 training images. Gas plume detection applied to NeRF-rendered test images using the adaptive coherence estimator achieves an average AUC of 0.821 when compared with detection masks generated from ground-truth test images.

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March 6, 2026 Where wild things roam: Identifying wildlife with SpeciesNet Climate & Sustainability · Earth AI · Generative AI · Open Source Models & Datasets

News Google Research Blog

One year after going open-source, Google’s SpeciesNet model is accelerating wildlife conservation by identifying nearly 2,500 species in camera trap images globally. Learn how this AI tool supports biodiversity research from the global research community.

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March 6, 2026 WAXAL: A large-scale open resource for African language speech technology Natural Language Processing · Open Source Models & Datasets

News Google Research Blog

March 6, 2026 WAXAL: A large-scale open resource for African language speech technology Natural Language Processing · Open Source Models & Datasets에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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