FORGE:Fine-grained Multimodal Evaluation for Manufacturing Scenarios
FORGE:Fine-grained Multimodal Evaluation for Manufacturing Scenarios에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기최신 VLM, sLLM, on-device AI 논문과 연구 블로그를 한눈에 정리합니다. 중복 기사 방지를 위해 URL 기준으로 추적합니다.
멀티모달 비전-언어 모델의 최신 논문과 리더보드 변화
FORGE:Fine-grained Multimodal Evaluation for Manufacturing Scenarios에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기RefineAnything: Multimodal Region-Specific Refinement for Perfect Local Details에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기Token pruning has emerged as a mainstream approach for developing efficient Video Large Language Models (Video LLMs). This work revisits and advances the two predominant token-pruning paradigms: attention-based selection and similarity-based clustering. Our study reveals two critical limitations in existing methods: (1) conventional top-k selection strategies fail to fully account for the attention distribution, which is often spatially multi-modal and long-tailed in magnitude; and (2) direct similarity-based clustering frequently generates fragmented clusters, resulting in distorted representations after pooling. To address these bottlenecks, we propose Tango, a novel framework designed to optimize the utilization of visual signals. Tango integrates a diversity-driven strategy to enhance attention-based token selection, and introduces Spatio-temporal Rotary Position Embedding (ST-RoPE) to preserve geometric structure via locality priors. Comprehensive experiments across various Video LLMs and video understanding benchmarks demonstrate the effectiveness and generalizability of our approach. Notably, when retaining only 10% of the video tokens, Tango preserves 98.9% of the original performance on LLaVA-OV while delivering a 1.88x inference speedup.
원문 보기AI agents are changing the requirements for document parsing. What matters is \emph{semantic correctness}: parsed output must preserve the structure and meaning needed for autonomous decisions, including correct table structure, precise chart data, semantically meaningful formatting, and visual grounding. Existing benchmarks do not fully capture this setting for enterprise automation, relying on narrow document distributions and text-similarity metrics that miss agent-critical failures. We introduce \textbf{ParseBench}, a benchmark of ${\sim}2{,}000$ human-verified pages from enterprise documents spanning insurance, finance, and government, organized around five capability dimensions: tables, charts, content faithfulness, semantic formatting, and visual grounding. Across 14 methods spanning vision-language models, specialized document parsers, and LlamaParse, the benchmark reveals a fragmented capability landscape: no method is consistently strong across all five dimensions. LlamaParse Agentic achieves the highest overall score at \agenticoverall\%, and the benchmark highlights the remaining capability gaps across current systems. Dataset and evaluation code are available on https://huggingface.co/datasets/llamaindex/ParseBench and https://github.com/run-llama/ParseBench.
원문 보기Large foundation models have made significant advances in embodied intelligence, enabling synthesis and reasoning over egocentric input for household tasks. However, VLM-based auto-labeling is often noisy because the primary data sources lack accurate human action labels, chain-of-thought (CoT), and spatial annotations; these errors are amplified during long-horizon spatial instruction following. These issues stem from insufficient coverage of minute-long, daily household planning tasks and from inaccurate spatial grounding. As a result, VLM reasoning chains and world-model synthesis can hallucinate objects, skip steps, or fail to respect real-world physical attributes. To address these gaps, we introduce EgoTL. EgoTL builds a think-aloud capture pipeline for egocentric data. It uses a say-before-act protocol to record step-by-step goals and spoken reasoning with word-level timestamps, then calibrates physical properties with metric-scale spatial estimators, a memory-bank walkthrough for scene context, and clip-level tags for navigation instructions and detailed manipulation actions. With EgoTL, we are able to benchmark VLMs and World Models on six task dimensions from three layers and long-horizon generation over minute-long sequences across over 100 daily household tasks. We find that foundation models still fall short as egocentric assistants or open-world simulators. Finally, we finetune foundation models with human CoT aligned with metric labels on the training split of EgoTL, which improves long-horizon planning and reasoning, step-wise reasoning, instruction following, and spatial grounding.
원문 보기Prompt learning is a parameter-efficient approach for vision-language models, yet its robustness under label noise is less investigated. Visual content contains richer and more reliable semantic information, which remains more robust under label noise. However, the prompt itself is highly susceptible to label noise. Motivated by this intuition, we propose VisPrompt, a lightweight and robust vision-guided prompt learning framework for noisy-label settings. Specifically, we exploit a cross-modal attention mechanism to reversely inject visual semantics into prompt representations. This enables the prompt tokens to selectively aggregate visual information relevant to the current sample, thereby improving robustness by anchoring prompt learning to stable instance-level visual evidence and reducing the influence of noisy supervision. To address the instability caused by using the same way of injecting visual information for all samples, despite differences in the quality of their visual cues, we further introduce a lightweight conditional modulation mechanism to adaptively control the strength of visual information injection, which strikes a more robust balance between text-side semantic priors and image-side instance evidence. The proposed framework effectively suppresses the noise-induced disturbances, reduce instability in prompt updates, and alleviate memorization of mislabeled samples. VisPrompt significantly improves robustness while keeping the pretrained VLM backbone frozen and introducing only a small amount of additional trainable parameters. Extensive experiments under synthetic and real-world label noise demonstrate that VisPrompt generally outperforms existing baselines on seven benchmark datasets and achieves stronger robustness. Our code is publicly available at https://github.com/gezbww/Vis_Prompt.
원문 보기Vision-language models (VLMs) still struggle with visual perception tasks such as spatial understanding and viewpoint recognition. One plausible contributing factor is that natural image datasets provide limited supervision for low-level visual skills. This motivates a practical question: can targeted synthetic supervision, generated from only a task keyword such as Depth Order, address these weaknesses? To investigate this question, we introduce VisionFoundry, a task-aware synthetic data generation pipeline that takes only the task name as input and uses large language models (LLMs) to generate questions, answers, and text-to-image (T2I) prompts, then synthesizes images with T2I models and verifies consistency with a proprietary VLM, requiring no reference images or human annotation. Using VisionFoundry, we construct VisionFoundry-10K, a synthetic visual question answering (VQA) dataset containing 10k image-question-answer triples spanning 10 tasks. Models trained on VisionFoundry-10K achieve substantial improvements on visual perception benchmarks: +7% on MMVP and +10% on CV-Bench-3D, while preserving broader capabilities and showing favorable scaling behavior as data size increases. Our results suggest that limited task-targeted supervision is an important contributor to this bottleneck and that synthetic supervision is a promising path toward more systematic training for VLMs.
원문 보기기업/연구기관의 주요 발표와 블로그 업데이트
WildDet3D: Scaling Promptable 3D Detection in the Wild에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기EXAONE 4.5 Technical Report에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기April 13, 2026 Towards developing future-ready skills with generative AI Education Innovation · Generative AI에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
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