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2026-04-15 AI 리서치 브리핑

최신 VLM, sLLM, on-device AI 논문과 연구 블로그를 한눈에 정리합니다. 중복 기사 방지를 위해 URL 기준으로 추적합니다.

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VLM 업데이트

멀티모달 비전-언어 모델의 최신 논문과 리더보드 변화

OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation

Paper Hugging Face Papers

OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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Who Handles Orientation? Investigating Invariance in Feature Matching

Paper arXiv cs.CV (recent)

Finding matching keypoints between images is a core problem in 3D computer vision. However, modern matchers struggle with large in-plane rotations. A straightforward mitigation is to learn rotation invariance via data augmentation. However, it remains unclear at which stage rotation invariance should be incorporated. In this paper, we study this in the context of a modern sparse matching pipeline. We perform extensive experiments by training on a large collection of 3D vision datasets and evaluating on popular image matching benchmarks. Surprisingly, we find that incorporating rotation invariance already in the descriptor yields similar performance to handling it in the matcher. However, rotation invariance is achieved earlier in the matcher when it is learned in the descriptor, allowing for a faster rotation-invariant matcher. Further, we find that enforcing rotation invariance does not hurt upright performance when trained at scale. Finally, we study the emergence of rotation invariance through scale and find that increasing the training data size substantially improves generalization to rotated images. We release two matchers robust to in-plane rotations that achieve state-of-the-art performance on e.g. multi-modal (WxBS), extreme (HardMatch), and satellite image matching (SatAst). Code is available at https://github.com/davnords/loma.

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Pair2Scene: Learning Local Object Relations for Procedural Scene Generation

Paper arXiv cs.CV (recent)

Generating high-fidelity 3D indoor scenes remains a significant challenge due to data scarcity and the complexity of modeling intricate spatial relations. Current methods often struggle to scale beyond training distribution to dense scenes or rely on LLMs/VLMs that lack the ability for precise spatial reasoning. Building on top of the observation that object placement relies mainly on local dependencies instead of information-redundant global distributions, in this paper, we propose Pair2Scene, a novel procedural generation framework that integrates learned local rules with scene hierarchies and physics-based algorithms. These rules mainly capture two types of inter-object relations, namely support relations that follow physical hierarchies, and functional relations that reflect semantic links. We model these rules through a network, which estimates spatial position distributions of dependent objects conditioned on position and geometry of the anchor ones. Accordingly, we curate a dataset 3D-Pairs from existing scene data to train the model. During inference, our framework can generate scenes by recursively applying our model within a hierarchical structure, leveraging collision-aware rejection sampling to align local rules into coherent global layouts. Extensive experiments demonstrate that our framework outperforms existing methods in generating complex environments that go beyond training data while maintaining physical and semantic plausibility.

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OmniShow: Unifying Multimodal Conditions for Human-Object Interaction Video Generation

Paper arXiv cs.CV (recent)

In this work, we study Human-Object Interaction Video Generation (HOIVG), which aims to synthesize high-quality human-object interaction videos conditioned on text, reference images, audio, and pose. This task holds significant practical value for automating content creation in real-world applications, such as e-commerce demonstrations, short video production, and interactive entertainment. However, existing approaches fail to accommodate all these requisite conditions. We present OmniShow, an end-to-end framework tailored for this practical yet challenging task, capable of harmonizing multimodal conditions and delivering industry-grade performance. To overcome the trade-off between controllability and quality, we introduce Unified Channel-wise Conditioning for efficient image and pose injection, and Gated Local-Context Attention to ensure precise audio-visual synchronization. To effectively address data scarcity, we develop a Decoupled-Then-Joint Training strategy that leverages a multi-stage training process with model merging to efficiently harness heterogeneous sub-task datasets. Furthermore, to fill the evaluation gap in this field, we establish HOIVG-Bench, a dedicated and comprehensive benchmark for HOIVG. Extensive experiments demonstrate that OmniShow achieves overall state-of-the-art performance across various multimodal conditioning settings, setting a solid standard for the emerging HOIVG task.

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AI 뉴스 & 리서치

기업/연구기관의 주요 발표와 블로그 업데이트

QuanBench+: A Unified Multi-Framework Benchmark for LLM-Based Quantum Code Generation

Paper Hugging Face Papers

QuanBench+: A Unified Multi-Framework Benchmark for LLM-Based Quantum Code Generation에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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The Past Is Not Past: Memory-Enhanced Dynamic Reward Shaping

Paper Hugging Face Papers

The Past Is Not Past: Memory-Enhanced Dynamic Reward Shaping에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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Attention Sink in Transformers: A Survey on Utilization, Interpretation, and Mitigation

Paper Hugging Face Papers

Attention Sink in Transformers: A Survey on Utilization, Interpretation, and Mitigation에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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Strips as Tokens: Artist Mesh Generation with Native UV Segmentation

Paper Hugging Face Papers

Strips as Tokens: Artist Mesh Generation with Native UV Segmentation에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.

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Solving Physics Olympiad via Reinforcement Learning on Physics Simulators

Paper arXiv cs.CV (recent)

We have witnessed remarkable advances in LLM reasoning capabilities with the advent of DeepSeek-R1. However, much of this progress has been fueled by the abundance of internet question-answer (QA) pairs, a major bottleneck going forward, since such data is limited in scale and concentrated mainly in domains like mathematics. In contrast, other sciences such as physics lack large-scale QA datasets to effectively train reasoning-capable models. In this work, we show that physics simulators can serve as a powerful alternative source of supervision for training LLMs for physical reasoning. We generate random scenes in physics engines, create synthetic question-answer pairs from simulated interactions, and train LLMs using reinforcement learning on this synthetic data. Our models exhibit zero-shot sim-to-real transfer to real-world physics benchmarks: for example, training solely on synthetic simulated data improves performance on IPhO (International Physics Olympiad) problems by 5-10 percentage points across model sizes. These results demonstrate that physics simulators can act as scalable data generators, enabling LLMs to acquire deep physical reasoning skills beyond the limitations of internet-scale QA data. Code available at: https://sim2reason.github.io/.

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Budget-Aware Uncertainty for Radiotherapy Segmentation QA Using nnU-Net

Paper arXiv cs.CV (recent)

Accurate delineation of the Clinical Target Volume (CTV) is essential for radiotherapy planning, yet remains time-consuming and difficult to assess, especially for complex treatments such as Total Marrow and Lymph Node Irradiation (TMLI). While deep learning-based auto-segmentation can reduce workload, safe clinical deployment requires reliable cues indicating where models may be wrong. In this work, we propose a budget-aware uncertainty-driven quality assurance (QA) framework built on nnU-Net, combining uncertainty quantification and post-hoc calibration to produce voxel-wise uncertainty maps (based on predictive entropy) that can guide targeted manual review. We compare temperature scaling (TS), deep ensembles (DE), checkpoint ensembles (CE), and test-time augmentation (TTA), evaluated both individually and in combination on TMLI as a representative use case. Reliability is assessed through ROI-masked calibration metrics and uncertainty--error alignment under realistic revision constraints, summarized as AUC over the top 0-5% most uncertain voxels. Across configurations, segmentation accuracy remains stable, whereas TS substantially improves calibration. Uncertainty-error alignment improves most with calibrated checkpoint-based inference, leading to uncertainty maps that highlight more consistently regions requiring manual edits. Overall, integrating calibration with efficient ensembling seems a promising strategy to implement a budget-aware QA workflow for radiotherapy segmentation.

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