VibeWorlding: Can Multimodal Agents Construct 3D Open Worlds End-to-End?
VibeWorlding: Can Multimodal Agents Construct 3D Open Worlds End-to-End?에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기최신 VLM, sLLM, on-device AI 논문과 연구 블로그를 한눈에 정리합니다. 중복 기사 방지를 위해 URL 기준으로 추적합니다.
멀티모달 비전-언어 모델의 최신 논문과 리더보드 변화
VibeWorlding: Can Multimodal Agents Construct 3D Open Worlds End-to-End?에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기Long-horizon robot manipulation chains many contact-rich skills into one multi-stage task. Vision-language-action (VLA) models increasingly master the individual skills, yet the chain still fails: errors compound beyond the policy's ability to correct, and one subtask silently constrains the next. A promising recipe freezes the VLA and puts an LLM agent in charge: it plans in language, moves in free space with analytic primitives, invokes the VLA only for contact-rich segments, and writes adaptation into language memory. Applied to long horizons, it breaks twice. (1) Competence comes from whole-task exploration at test time, whose cost is multiplicative in stages: if one stage needs T episodes, a K-stage task needs about T^K, and a failure does not reveal which stage caused it. (2) It has no representation of transitions: the VLA primitive carries an exit but no entry condition, so a subtask can succeed in a form its successor cannot use. We present BATON. Against (1), BATON makes the subtask the unit of exploration: each is explored in the cheap short-horizon regime and its solution stored in memory; a long-horizon trajectory is then composed from these solutions rather than discovered whole. Cost becomes additive (T*K) and every failure is attributed to a single stage. Against (2), BATON equips exploration with a transition-aware memory. Within a subtask, a verifier agent governs the invocation transition: the VLA is called only after the wrist view confirms the scene is ready. Across subtasks, a handoff transition restores an entry state disturbed by the predecessor's residue, and a lookahead transition selects the strategy whose outcome the successor can inherit. No parameters are updated. On the long-horizon benchmark RoboMemArena, BATON improves task success by 11.6% and cumulative success by 14.9% over the SoTA.
원문 보기Human visual similarity judgments are context-dependent. For example, two images may be similar in shape but distinct in color. Existing perceptual similarity metrics, however, collapse these nuances into a single scalar value, offering no mechanism to condition on specific aspects. To bridge this gap, we introduce a large-scale dataset of human similarity judgments over image triplets, where each triplet is annotated across multiple, free-form semantic aspects of similarity. Benchmarking a broad range of frontier vision-language models (VLMs) reveals a considerable performance gap compared to human annotators' consensus. Leveraging our data, we fine-tune a VLM to produce our Text-Prompted Image Perceptual Similarity (TPIPS) metric, capturing multiple senses of visual similarity depending on the specified text prompt. We demonstrate that TPIPS aligns more closely with human perception and generalizes reliably beyond the training distribution. Finally, we show that TPIPS unlocks new capabilities in text-guided retrieval, compositional search, and the fine-grained evaluation of generative models. Our code, data, and trained models are at https://peterwang512.github.io/TPIPS
원문 보기Maintaining or improving the performance of Deep Neural Networks (DNNs) through fine-tuning requires labeling newly collected inputs, a process that is often costly and time-consuming. To alleviate this problem, input selection approaches have been developed in recent years to identify small, yet highly informative subsets for labeling. Diversity-based selection is one of the most effective approaches for this purpose. However, they are often computationally intensive and lack scalability for large input sets, limiting their practical applicability. To address this challenge, we introduce Concept-Based Diversity (CBD), a novel and highly efficient diversity metric for image inputs that leverages Vision-Language Models (VLMs). Our results show that CBD exhibits a strong correlation with Geometric Diversity (GD), an established diversity metric, while requiring only a fraction of its computation time. Building on this finding, we propose a hybrid input selection approach that combines CBD with Margin, a simple uncertainty metric. We conduct a comprehensive evaluation across a diverse set of DNN models, input sets, selection budgets, and six most effective state-of-the-art selection baselines. The results demonstrate that the CBD-based selection consistently outperforms all baselines at guiding input selection to improve the DNN model. Furthermore, the CBD-based selection approach remains highly efficient, requiring selection times close to those of simple uncertainty-based methods such as Margin, even on larger input sets like ImageNet. These results confirm not only the effectiveness and computational advantage of the CBD-based approach, particularly compared to hybrid baselines, but also its scalability in repetitive and extensive input selection scenarios.
원문 보기디바이스 내 추론 및 엣지 최적화 동향
Generating photorealistic novel views from unposed images requires both 3D geometric understanding and the ability to synthesize unseen content. A natural strategy combines feed-forward 3DGS reconstruction with multi-view diffusion. Yet prior pipelines extract at most one signal from the reconstruction, either pixel rendering or learned features, while none exploits per-Gaussian visibility for occlusion-aware reference selection. This *information disconnect* leaves renderable geometry, visibility cues, and learned features unused. SplatGuide closes this disconnect by reusing a single 3DGS scene across three complementary roles. Rendered images provide pixel-aligned geometric conditioning. Per-Gaussian source-view indices are rendered into a target-view voting map for occlusion-aware reference selection. Reconstruction tokens supply feature-level guidance via cross-attention. All three signals derive from the same reconstruction forward pass. Across RealEstate10K, DL3DV, Tanks-and-Temples, and Mip-NeRF 360, SplatGuide achieves state-of-the-art pose-free novel view synthesis. On RealEstate10K, with a moderate number of input views, it surpasses the ground-truth-pose baseline.
원문 보기기업/연구기관의 주요 발표와 블로그 업데이트
StateM: Reaching 95.3% Raw Accuracy, or a \$15 Frontier Run, on Terminal-Bench 2.1 via Harness Scaling에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기HarnessEval-W: Agentifying the Evaluation of Visual Worlds에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기Large Discovery Models: Empirically-grounded Model-Based Open-Ended Search에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization에 관한 최근 업데이트입니다. 자세한 내용은 원문 링크에서 확인할 수 있습니다.
원문 보기This paper investigates an increasingly important topic in generative modeling: pixel-space diffusion models. Although numerous studies have explored this topic, most focus on small-scale or class-conditional settings. Consequently, a practical recipe for training pixel-space models that rival or exceed well-established latent-space counterparts remains elusive. Through a comprehensive empirical study, we first observe that direct large-scale pre-training in pixel space converges substantially more slowly than in latent space. This observation motivates a latent-to-pixel strategy that acquires generative priors efficiently in latent space and transitions to pixel space during post-training. We then systematically investigate the key design choices governing this transition, including weight initialization, data composition, prediction target, decoder architecture, and noise schedule, and identify a practical recipe that makes the resulting pixel-space models match or outperform their latent-space counterparts while delivering 3.18 to 4.75 times end-to-end inference speedups. We hope that our findings provide useful empirical insights and practical guidelines for future research on pixel-space generation.
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